My first GAME plan addressed the “Design and Develop Digital Age
Learning Experiences and Assessments” NETS-T indicator (International Society
for Technology in Education, 2008). As
far as resources and information are concerned, I have been able to
successfully contact the technology expert from my district. I told them via e-mail about my plan to
incorporate two new technology tools into one of my existing Social Studies
units. Unfortunately do to the end of
the year activities, we are unable to meet before school lets out. Instead, my technology expert is going to
e-mail me again in a few weeks with some ideas and websites. I already have a computer and access to the
Internet so that is taken care of. I
have set up a meeting with my other fifth grade teaching partner for the end of
the year to look over and plan the unit together. One thing I may need to modify in this plan
is that I am going to do some research on my own. It may take a while for the technology expert
to get back to me so I am going to go to the public library and see if I can
get some more ideas and resources. I
have learned so far that this is a process that is not necessarily quick or
easy. It takes time and patience. I’m glad I’ll have an entire summer to think about
this GAME plan. So far, no new questions
have arisen.
My second GAME plan
addressed the “Promote and Model Digital Citizenship and Responsibility” NETS-T
indicator (International Society for Technology in Education, 2008). So far I have been able to access the
BrainPop website and locate a video I want to show my students. I have also been able to do a little bit of
research on technology etiquette using the Walden library database. I have bookmarked and saved several articles
that I plan on reading in the near future.
Over the weekend I asked several of my friends what they thought digital
etiquette meant and I wrote down some of the common responses. Most of them said that it meant being polite,
citing sources, and treating people fairly online. My classroom blog is already set up so that
is good to go and now all I need to do is adjust some of the lesson plans I
created and get my digital camera ready.
I have learned again that it takes time to develop and work through any
GAME plan. It really does require a lot
of work and organization along with important periods of reflection and
adjustment. The only question that is in
my head for this GAME plan is what digital etiquette exactly means.
Resources:
International Society
for Technology in Education. (2008). National education standards for
teachers (NETS-T).
Retrieved from http://www.iste.org/standards/nets-for-teachers